A world to explore

The Vale of Aldermoor

A green river-vale between the mountains and the sea — home to the free city of Spucularum and every quest below.

Spucularum Harborton Sleeping Dragon's Hoard Owlbear in the Whispering Woods Escape the Skeleton Crypt Goblin Camp Raid Frostpeak Expedition River That Stopped Morning in a Jar Silent Landing Walking of the Light Street That Came Home Weather-Goose of Market Ward Year That Came Apart Ship the Tide Gave Back Lantern Night The Vale of Aldermoor N
The Vale and everything in it — every marked place below is a quest you can play.

The Vale of Aldermoor is a broad green valley cupped between snow-topped peaks to the north and the Salt Sea to the east. Its river, the Aldermoor, runs down past the free city of Spucularum and out to the harbour towns.

It is a gentle land, but an adventurous one: friendly dragons drowse in the high caves, an owl-bear guards her cub in the whispering woods, old crypts and goblin camps hide secrets, on the lower river a family of dam-builders once stopped the Aldermoor dead, west of the city a sky-sprite once bottled the dawn in Hearthwatch Tower, down on Spucularum’s own docks a whole quay once kept the same secret for ten nights running, up in the city’s Temple District a festival once came within an hour of losing the sunset it is named for, in Old Town a street once walked in a circle and came home, one Cornfair morning the Market Ward mislaid the goose that tells it when the rain is coming, up under the north ridge a whole side-valley once ran four seasons at once, and out on the Salt Sea coast the tide still hands things back. Every adventure of the Vale takes place somewhere on this map — pick a spot and set out. The Saltmere Reach, across the downs, has started to write its own.

Quests in The Vale of Aldermoor

The city of Spucularum

Spucularum is a free river-city and the hub of the Vale. A game master can set a quest in any of its wards — the docks, the market, the temple district, or up in the citadel.

North GateWest GateRiver Gate The Citadel Market Ward Temple District The Docks Old Town Garden Terraces Spucularum N
Spucularum — its wards and gates. Point players to a district and start play there.